Fun to play. Addictive RPG elements. Unique controls, that once you get used to are actually easy and fun to use. Much deeper than first appearances suggested. The final cut-scenes really bring the story together nicely.
Story does not flow well and only really comes together right at the end. Some may not like the unique controls. Camera can be a bit of a pain. Comes off a little unpolished in places.
Abstract: Silicon Knights evighetsprojekt är äntligen färdigt. Men klarar det verkligen att leva upp till hypen och alla högt ställda löften eller blev det asagudspannkaka av alltihopa...
Source material is interesting and well-used, Great depth in character customization, Strong combat engine, Sharp graphical presentation, Drop-in, drop-out online co-op, High replayability
Controls arent for everyone, No split-screen co-op, Menu and camera need work, Some distracting graphical bugs, Cyberspace portion of game is too linear, Difficulty balance is off as a result of A.I, death penalty
Surprisingly, for a game thats come so far—one that has crossed over so many platforms and made a significant engine transition—Too Human actually looks and sounds quite good. Sharp and varied environments are combined with great looking armor...
Abstract: Almost ten years in the making, Too Human has seen its fair share of development troubles. First announced for the original Playstation, moved to the GameCube and ultimately finding a home on the Xbox 360, the game has been a lightening rod for critici...
Abstract: Fortællingen om nordisk mytologi bringes til live i Too Human, som dog præsenterer den afholdte historie på en made, som ingen førhen har gjort.Efter flere års ventetid er Too Human på hylderne. Projektet startede oprindeligt til Playstation 1, og nu ...
Abstract: Exclusive to Xbox 360, the action RPG Too Human has faced more than its fair share of trials and tribulations over the course of its development - instead of covering it again here, check out our previous article to catch up on the details.Playing the ...